Animation 2
Guide to using the PDFs
Asset naming convention
1 -- Course introduction
2 -- Photoshop review
3 -- Photoshop KSCs
4 -- Removing perspective distortion
5 -- Reducing sky-gradients
6 -- Repairing texture details
7 -- One-way tiling
8 -- Quick-starting Normal and Spec maps
9 -- Additional RIP techniques
10 -- UV-template in Photoshop
11 -- Midterm inventory
12 -- Skillset checklist
13 -- Avoiding MSO materials
14 -- Suggestions for creating spec maps
15 -- Asset assignment
16 -- Planning for a compositing project
17 -- Video for compositing
18 -- Capture and RIP for compositing
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